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Box Cars: this is when the Shooter rolls two 6's. Once a Point is established, re-rolling the Point wins, seven loses and any other number does not affect the Pass Line bet. The game is played by tossing the dice from one of the short ends of the table to the other (make sure that both die hit the opposite side wall of the table) Everyone bets on the same roll of the dice, no matter who's rolling. There are many betting options available, but you only need to understand a few of them to play the game, have fun and win. Other players may join in and place their own bets. In the bonus round, rolling the number that got you into the bonus round wins, while a 7 loses, and any other number is irrelevant. If you play as recommended, you'll enjoy a very low house edge of less than 1%. Placing bets in Craps can be as simple or as complicated as you choose to make it. The so-called "Pass Line" is a strip on the table layout marked by two lines roughly two inches wide and it rims the entire table layout across from the Box Man. If you roll a 2, 3 or 12 on your first throw, that is called "craps" and you lose. The result of the roll determines which bets win or lose. The only exception to this is the bet called the "Pass Line" bet with odds", which can be made only on the "Come Out" roll. In the simplest game you place a bet on the pass line and attempt to roll a seven. The "Pass Line" and Don’t Pass Line" bet are the most common bets to make. If another number is rolled initially, this number is called the point, and that roll “Establishes the Point”. Craps is the dice game, and it's one of the bet bets in the casino. On a Thursday Thunder Monkey you'd get to make an additional bet as long as your first bet was between $2 and $7.50. The boxman, who sits behind the middle of the table, is the boss. This initial roll is called the “Come Out Roll”. What you win is the equivalent amount of chips you have bet on the pass line. There are two ways to bet on Craps, the "right" way, that is with the dice, or the "wrong" way, against the dice. On the other hand a total of 2, 3, 7, 11, or 12 on the come out roll immediately ends the round. Craps is a game of chance and is played on a large sunken table with a pair of dice that are thrown by the Shooter. in craps you determine your own fate. Other players may join in and place their own bets. A player who bets all of these without excluding the Field Bet is called the Big Stinky by the other players and the cocktail waitress will stop serving him at that point, until he rolls a Tiny Rufus followed by a Chocolate Fetus (a 5 and a 6) A game of Craps can consist of two distinct phases, the Coming Out phase and the Point phase. While the game's apparent complexity and odd jargon like hardways and horn bets may, at first, be intimidating, you will find the game of Craps relatively simple to master, enjoyable and rewarding. While the game does look complex and has its own extensive terminology, it is relatively simple to master. He keeps a constant watch over the game. Craps is played on a large sunken table with dice thrown by the shooter. The object of Craps is to predict the number displayed on the dice after the dice toss. In other table games someone else is dealing you the cards or spinning the little marble.  The Chip Size menu allows you to adjust the size of the increments of your wager. You never want to make more than three of these bets at a time, unless you're including a Seven-Up in which case you want to make all of them at once, except for the Field Bet. They can be set by clicking the mouse in the desired area or using the Big6/8 Button. If, on the first roll, you make a 7 or 11, you've rolled a "natural" and you win. If you fail to roll a 7 or 11, a point is established on the number of the value of the dice rolled. The game of Craps can be as simple or as complicated as you wish to make it. The stickman controls the action of the dice and the pace of the game. To remove a bet from the table right-click on the stack of chips. Craps is the casino dice game. Short summary: Right after you place your bet, rolling a 7 or 11 wins, while a 2, 3, or 12 loses. " But if the shooter rolls a 3 or a 9, you lose, unless that 9 is made up of a 4 and a 5 if it's a 6 and a 3 instead, that's a Thunder Monkey, and it pays 3 to 2. Once the shooter establishes the "Point", the dealer will move this puck to that "Point" number and turn it the white side up. If you're lucky enough to roll Snake Eyes four times in a row, you get a $1-off coupon at the buffet, but if you roll Snake Eyes again after that your 401k will be canceled and your socks will be confiscated. You can get your socks back by rolling two 7's, but the only way to reclaim your 401k is to roll a 2, 3, 4, and 5 in order while the stickman shows you naked pictures of your mom.

 

How do you behave at the craps table? There are craps etiquette rules besides the rules of the game itself. Craps players stick to a certain etiquette. While the dice are in the middle of the table place your bet. Make up your mind what bets to place. The dice isn't supposed to be handled with more than one hand. The only way to change hands is to put the dice on the table, let go, then take them with the other hand. The player should hit the wall at the opposite end of the table throwing the dice. A "no roll" is a more controllable short roll. It is also a "no roll" if a die or both dice leave the table. The dealers and the players aren't allowed to touch and handle the chips directly to each other. Players lay the cashdown on the layout and the dealer places chips in front of the players. The casino can ask a player to leave the table or the casino for any reason. When offered the dice to shoot, a player may pass the dice to the next player without fear of offending anyone. One player must always be a shooter. The game is continued by betting pass line or don't pass line. Tip the dealers. Dealers in the US don't get that much. Tossing chips onto the table and saying "For the dealers" or "For the boys" is the most common way of tipping. Placing a bet for the dealers is also common. A two-way bet is partly for the player and partly for the dealers. The the dealers' bet is appreciated, but usually it is smaller than the player's. To change dice in the middle of a roll is considered bad luck. If one or both dice leave the table, and the shooter doesn't want a new die he should immediately and loudly call "Same Dice!". Food, drinks, cigarettes, and other things should remain off the chip rail and shouldn't be held over the table. Players feel it is bad luck to leave the table after a successful come-out roll. When the shooter is ready to roll, players should remove their hands from the table area to avoid interfering with the dice. The stickman often says: "hands high, let 'em fly" or "dice are out, hands high". Coloring up is done only when the player leaves the table. It is permitted to color up and then decide to stay for one more round. But coloring up multiple times while at the same table is impolite.

 

 

 

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