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At that point, he has the option of getting a 6 to 5 payout if he gets a Dead Leprechaun or even money if he rolls a Liver Smoothie, which is when the dice land closest to the player with the Hawaian shirt. Craps is a game of chance and is played on a large sunken table with a pair of dice that are thrown by the Shooter. Players stand around a large, sunken table. The game is played with a pair of dice, which are thrown by the ‘shooter’, a player who is currently holding the dice. The Undo, Redo, Clear and Repeat buttons are provided to allow you to rapidly change the bets on the table. After you've bought chips, look for a big hockey puck on the table that says ON or OFF. Making a Point: this is when the Shooter re-rolls the Point, once it has been established. The table felt is divided up according to the pattern of a traditional craps table. You can place your bet by left-clicking on any of the areas on the table felt marked as a betting area. The house edge can be as low as 0.02%. You may right-click on a pile of chips to decrease its amount. Craps is one of the more exciting and social table games played in casinos today. There are quite a number of bets to choose from when playing Craps. There are lots of different bets you can make in craps and covering them all would take a small book, but the good news is that you only need to focus on a few easy bets, because the rest of the bets are sucker bets anyway. The game is played in turns. While the game does look complex and has its own extensive jargon like ‘boxcars’, ‘hard ways’ and ‘horn bet’ it is a relatively simple game to master. He keeps a constant watch over the game. Shooter : The Player that rolls the dice. It's unique in that the players roll the dice, so they're the ones who determine whether they win or lose. The inside walls of the table are covered with a serrated egg-carton like foam, designed to make the dice bounce around to assure randomness. The Repeat button replicates the table's state before the previous bet as closely as is possible given that new points have been established and some betting fields become unavailable. He continues to roll until he "sevens out". Establish a Point: this is when you roll a Point on the come-out roll. Otherwise, all the other players get to punch you in the face, as well as the stickman, but the stickman can't use his stick on you, unless you've tipped him more than $3. (That's two-hundredths of one percent, not two percent! to get these great odds you have to make only the best bets and avoid the sucker bets. The Roll button will only work if there is a bet on the table. This area is a strip on the table layout and it rims the table directly above the "Pass Line". There are quite a number of bets to choose from. The so-called "Pass Line" is a strip on the table layout marked by two lines roughly two inches wide and it rims the entire table layout across from the Box Man. " The object then is to keep rolling the dice until you make that number again. These bets win if 6 or 8 is rolled and lose if 7 is rolled. This is a continuation of that shooter's roll, although technically, the "Come Out" roll identifies a new game about to begin. You are able to place all bets that you would find at a traditional land-based Casino. Players take turn rolling the dice, clockwise around the table, and the player rolling at any given time is called the "shooter". When the point has been established, an “ON” puck will be placed on the point. If another number is rolled initially, this number is called the point, and that roll “Establishes the Point”. The Redo button reverses the effect of the Undo. The players take turns rolling the dice. Betting that the shooter will make his/her "Point" is called betting "with the shooter" (called "betting right") and betting that the shooter will not make his/her "Point" is called "betting against the shooter" (called "betting wrong") Now, stay with me here, because here's where it gets complicated: If you make a bet on the Pass Line, then you can't place any other bets except a Field Bet, Hardways, Big 6, Seven-Up, or Double Orange Latte. A player who bets all of these without excluding the Field Bet is called the Big Stinky by the other players and the cocktail waitress will stop serving him at that point, until he rolls a Tiny Rufus followed by a Chocolate Fetus (a 5 and a 6) This is known as "rolling craps".

 

What are the rules of behaviour at the craps table? The craps game has rules and etiquette. There is a certain etiquette that craps players stick to. Place your bet while the dice are in the middle of the table.Before you make a bet have it clear in your mind what bets you are going to place. Players handle the dice with one hand. To put the dice on the table, let go, then take them with the other hand is the only way to change hands. The player should hit the wall at the opposite end of the table throwing the dice. A short roll is more controllable, it will be called a "no roll". If a die or both dice leave the table, it is also a "no roll". Deales aren't allowed to hand chips directly to a player and touch the players. The cash should be laid down on the layout, taken by the dealer, and chips are placed in front of the player. Like any other table game, the casino can ask a player to leave the table or the casino for any reason. A player may pass the dice to the next player when offered the dice to shoot. At least one player must always be a shooter. To continue the game he should bet on either the pass line or don't pass line. Do tip the dealers. Dealers in the US don't get that much. Tossing chips onto the table and saying "For the dealers" or "For the boys" is the most common way of tipping. Placing a bet for the dealers is also common. A two-way bet is one that is part for the player and part for the dealers. The the dealers' bet is appreciated, but usually it is smaller than the player's. It is considered bad luck to change dice in the middle of a roll. If the shooter doesn't want a new die he immediately and loudly calls "Same Dice!". Food, drinks, cigarettes, and other things shouldn't be held over the table and should remain off the chip rail. Leaving the table after a successful come-out roll is felt to be bad luck. To avoid interfering with the dice players should remove their hands from the table area when the shooter is ready to roll. It is often said by the stickman: "hands high, let 'em fly" or "dice are out, hands high". Coloring up should be done only when the player is preparing to leave the table. It is permitted to color up and then decide to stay for one more round. But coloring up multiple times while at the same table is impolite.

 

 

 

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