Craps Rules Computer
. The first roll is called the Come Out roll. Any other number becomes the players "point". The "Pass Line" and Don’t Pass Line" bet are the most common bets to make. Craps is a game where players bet either that the shooter will make his "Point" or that he or she will not make their "Point". Other players may join in and place their own bets. The table felt is divided up according to the pattern of a traditional craps table. When the point has been established, an “ON” puck will be placed on the point. A 2, 3 or 12 loses. The game is played with a pair of dice, which are thrown by the ‘shooter’, a player who is currently holding the dice. The table is covered with a betting layout, where you can place chips to make different types of bets. A player who bets all of these without excluding the Field Bet is called the Big Stinky by the other players and the cocktail waitress will stop serving him at that point, until he rolls a Tiny Rufus followed by a Chocolate Fetus (a 5 and a 6) The game is played with a pair of dice, which are thrown by the ‘shooter’, a player who is currently holding the dice. This is where you place a bet on either the Pass Line or the Don't Pass Line and try to roll a 7 or 11. Short summary: Right after you place your bet, rolling a 7 or 11 wins, while a 2, 3, or 12 loses. The Repeat button replicates the table's state before the previous bet as closely as is possible given that new points have been established and some betting fields become unavailable. Betting that the shooter will make his/her "Point" is called betting "with the shooter" (called "betting right") and betting that the shooter will not make his/her "Point" is called "betting against the shooter" (called "betting wrong") The Roll button will only work if there is a bet on the table. White side up over a "Point" indicates the game is in progress and that this box number is the "Point". In terms of intricacy of rules, betting options, and payout ratios, it is unparalleled among casino games. Box Cars: this is when the Shooter rolls two 6's. By clicking on a pile of chips you increase it's bet by the denomination of the current chip until there are 10 chips, the pile will then change it's denomination to the next highest chip size. If a 7 is rolled you lose your bet. It is strongly suggested that you read up about the kinds of bets available in the Types of Bets section. Before you can play a game of craps you must first place your bets. Only the numbers 4, 5, 6, 8, 9, or 10 can be a point number and all other rolls on the dice have special meanings depending on when they are rolled (before or after a point is established) At the end of the roll, your winnings and any other bets are added back to your credits, unless that bet is a point bet. You may right-click on a pile of chips to decrease its amount. The casino game of Craps is played with a set of two perfectly balanced dice with each die having six white dots numbered 1 through 6. to get these great odds you have to make only the best bets and avoid the sucker bets. There are two ways to bet on Craps, the "right" way, that is with the dice, or the "wrong" way, against the dice. Rolling any of these numbers on the "Come Out" roll is called "establishing the "Point". The only exception to this is the bet called the "Pass Line" bet with odds", which can be made only on the "Come Out" roll. (That's two-hundredths of one percent, not two percent! While the game does look complex and has its own extensive jargon like ‘boxcars’, ‘hard ways’ and ‘horn bet’ it is a relatively simple game to master. The inside walls of the table are covered with a serrated egg-carton like foam, designed to make the dice bounce around to assure randomness. It's a fast and exciting game with lots of action. This is a continuation of that shooter's roll, although technically, the "Come Out" roll identifies a new game about to begin. The dealer picks up your pass-line bet. Depending on the bet placed by the player, the player is either betting with (Don't Pass Line bet) or against (Pass Line bet) the house winning. There are quite a number of bets to choose from. The result of the roll determines which bets win or lose. A "Come Out" roll can be made only when the previous shooter fails to make a winning roll more correctly known as "not making the "Point"" or "seven out". The shooter's goal is to pass. In the simplest form of the game you place a bet on the Pass Line and attempt to roll a seven.

How to behave at the craps table? There are craps etiquette rules besides the rules of the game itself. There is a craps etiquette that players stick to. Place your bet while the dice are in the middle of the table. Have it clear in your mind what bets you are going to place before you actually make them. Players aren't supposed to handle the dice with more than one hand. To put the dice on the table, let go, then take them with the other hand is the only way to change hands. When throwing the dice, the player should hit the wall at the opposite end of the table. A more controllable short roll is called a "no roll". A die or both that left the table are also "no roll". Dealers aren't allowed to touch the players or hand chips directly to a player, and vice versa. The dealer takes the cash laid down on the layout and places chips in front of the player. Like any other table game, the casino can ask a player to leave the table or the casino for any reason. Without fear of offending anyone a player may pass the dice to the next player when offered the dice to shoot. A shooter must be one of the players. To continue the game he should bet on either the pass line or don't pass line. Do tip the dealers. Dealers in the US don't get that much. To tip the dealers the chips are tossed onto the table and it is said "For the dealers" or "For the boys". Placing a bet for the dealers is also common. A bet that is part for the player and part for the dealers is a two-way bet. Usually, the dealers' bet is smaller than the player's bet, but it is appreciated. Changing dice in the middle of a roll is considered bad luck. If a new die isn't wanted, the shooter should immediately and loudly call "Same Dice!". Food, drinks, cigarettes, and other things should remain off the chip rail and shouldn't be held over the table. To leave the table after a successful come-out roll is felt by the players to be bad luck. When the shooter is ready to roll, players should remove their hands from the table area to avoid interfering with the dice. The stickman will often say "hands high, let 'em fly" or "dice are out, hands high". Coloring up is done only when the player leaves the table. It is permitted to color up and then decide to stay for one more round. But coloring up multiple times while at the same table is impolite.
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